I’ve made no secret of my belief that a patron model is an interesting one for independent digital creators and offers a true alternative to one-time crowdfunding campaigns, per-unit sell through… Read more »
Like many, I’ve been watching the Amazon Studios experiment pretty closely. The company is actively building a library of content with its pilot program, wherein the company takes in submissions through its… Read more »
Amazon is notorious for a lack of transparency when it comes to e-book sales, leaving many to do their own guessing about what exactly goes on inside the black box. While… Read more »
Last year I wrote about Amazon’s growing stable of imprints. At around the same time, I attended an Amazon dinner for mystery writers publishing under its Thomas & Mercer imprint. Pretty much… Read more »
Apparently Radio Shack’s turnaround efforts will involve more than self-deprecating Super Bowl ads. After airing one of the big game’s more well-received… Read more »
There’s no sugar coating it: The Wii U has been a disaster for Nintendo, and if they don’t do something to turn it around it may sink the good ship Mario… Read more »
A month ago I wrote about the continued consolidation of social TV. The major driving force in this consolidation is the inability of most purpose-built social TV communities to gain critical… Read more »
There may have been no one more skeptical of Intel’s content efforts than me. As I wrote on the last day of 2012, I couldn’t help but be a little skeptical. After all,… Read more »
Our segmentation shows that Apple enthusiasts saw video gaming features as much more important— 45% compared to only 27% of mobile enthusiasts while two-thirds of mobile enthusiasts felt handwriting recognition was… Read more »