While every development project requires a different set of skills, and the internet of things is still in its earliest stages, there are certain tools with which budding IoT developers should… Read more »
More powerful devices, better data-sync capabilities, and peer-to-peer device communications are dramatically impacting what users expect from their apps and which technologies developers will need to utilize to meet those expectations. Read more »
A new service delivery model of the cloud, called Mobile Backend as a Service (MBaaS), fills the gap that exists in the current cloud delivery models and offers a higher level… Read more »
Almost every mobile application relies on a few essential services to deliver the expected functionality and user experience. SDKs and integrated tools simplified the mobile application life cycle management, but the… Read more »
Android’s long-term prospects are increasingly threatened by fragmentation problems and developers’ struggles to monetize the platform. So Google should take a page from Apple and build an entirely new ecosystem it… Read more »
IDC today published data from Appcelerator indicating mobile developers are increasingly interested in building both HTML5 apps and Windows Phone offerings, as my colleague Tom Krazit discusses here. That’s not really… Read more »
Mobile software developers are interested in the new kids on the mobile block–HTML5 and Windows Phone–but very few are actually turning that interest into product plans, according to the latest survey… Read more »
Appcelerator and IDC released a survey this morning of mobile application developers, and the report is a must-read for anyone in the space. All Things D notes that developers are shifting… Read more »
As our demand for data increases, so too do the number of mobile devices and services. Add to that the infrastructure needed to support such connectivity, and a wide, complex picture… Read more »
Events last week underscored how big a revenue source in-app purchasing is for mobile platform providers. In three separate moves, Apple, Google and Research in Motion, who typically take 30 percent… Read more »