Nintendo is struggling mightily as the Wii U founders and sales of the 3DS disappoint. The company has long avoided mobile gaming, but it should move into mobile by leveraging its… Read more »
Apple’s big games push on the iPhone 5s has some smart logic to it: The stars are aligning for the phone to become the next big gaming device. Read more »
By , Ph.D." rel="author" class="url fn">J. Gerry Purdy, Ph.D.
Sony remains one of the most important brands in the world, synonymous with quality rich media and the devices that present it. The problem is that, despite a tagline that states… Read more »
The number of connected devices is steadily on the rise, but it’s not smartphones or computers that will lead us to the 50 billion connected devices expected by the year 2020… Read more »
This week’s news that Roku has expanded its casual game efforts may not have caused Microsoft or Nintendo to lose sleep just yet, but they should note that the connected-TV-device landscape is… Read more »
Nintendo is making a home console that incorporates a tablet, and the Sony PlayStation Vita borrows liberally from this generation of smartphones. But thanks to OnLive, gamers may not have to… Read more »
Today Cisco announced they’re shutting down the Flip video camera business, and the nearly unanimous reaction is that the smartphone market killed the device. After all, when consumers have the choice… Read more »
In 2010 we saw immense change in a number of connected consumer segments. TVs began to morph from dumb islands to smart, connected content hubs, the iPad created an entirely new… Read more »