Sequoia Capital led a $9 million funding round for Kiwi, a 160-employee company focused on building social games for Android. Such an investment is a high-risk proposition for several reasons, but… Read more »
As we’ve recently discussed at GigaOM Research, there is currently no standard definition for the internet of things. As this technology evolves, enabling more and more connectivity in our daily lives,… Read more »
A child protection scandal and failure to innovate have left Habbo Hotel — once one of the most popular virtual worlds — reeling. Now with the departure of CEO Paul LaFontaine,… Read more »
Virtual goods sales have become a significant portion of social networks’ revenues and are a growing revenue contributor for mobile apps as well. Virtual goods have become a very competitive space,… Read more »
The Walt Disney Co. (NYSE: DIS) beat the street on revenue and earnings for the quarter ending Oct. 1, led by its cable networks and theme p… Read more »
Does Zynga want to be a social game distributor rather than just a studio? “Project Z” sure sounds like it, and could represent a small step towards Facebook independence, too. Read more »
Video game giant Electronic Arts (NSDQ: ERTS) is spending $750 million to acquire PopCap Games, the maker of Bejeweled and Plants vs. Zombie… Read more »
Part of the excitement driving LinkedIn’s IPO last week comes from investors associating social media with network effects. You know, the principle that the value of a network increases dramatically with… Read more »
Even though no comprehensive online privacy law has yet been passed by Congress, the Federal Trade Commission has gotten busy in the last ye… Read more »