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The more consumers rely on touch-enabled, personal devices to find and access content for their TV, the more appealing the link between personal devices and the TV will be to marketers. Read more »
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The more consumers rely on touch-enabled, personal devices to find and access content for their TV, the more appealing the link between personal devices and the TV will be to marketers. Read more »
Content recognition technology has been around for a decade or more in various forms, including watermark detection and digital fingerprinting. But its purpose has generally been to enable various types of… Read more »
The next phase in the evolution of two-screen video is likely to focus on inverting the current relationship between the big screen and the little one. That is, tablets and smartphones… Read more »
The purpose of the on-screen guide has shifted too. While the main objective is still to provide information on television programming, the EPG has the potential to be a much broader… Read more »
A new category of digital media has emerged in the living room: social TV. This relatively new concept can be defined as any application, website or software that allows viewers to… Read more »
Chatting with GigaOM Pro research VP Mike Wolf, who’s just back from CES, I had some thoughts about social and interactive TV. We’ve both been watching that space for so long,… Read more »
The second quarter of 2011 was a fast-paced one for the connected consumer segment, with every sector of the digital media landscape — music, e-books, online video and gaming — experiencing significant events… Read more »
Wal-Mart owned OTT platform VUDU also went toe-to-toe with traditional cable and satellite distributors, securing rights to show movies in a new, premium VOD window being created by the studios alongside… Read more »