Nintendo’s long-held strategy of ignoring mobile gaming has been costly. But Apple’s new-found support of third-party gaming controllers for iOS provide an opportunity for the company to finally tap the booming… Read more »
Glu Mobile’s efficient operation and willingness to experiment with different monetization strategies may help it become profitable in the near future. But whether it could remain profitable in the long term… Read more »
New data indicates mobile game developers are paying more to acquire customers than they’re making from those users. So those developers must find ways to keep those customers spending over longer… Read more »
Console and PC game makers continue to struggle to create compelling titles for the smaller screens and limited controls of smartphones. And the establishment of the freemium presents yet another major… Read more »
Deep-pocketed investors continued to swoon over mobile gaming this week as two big new deals were announced. But no game publisher has proven it has mastered the space, which makes some… Read more »
It is expected there will be 6.3 billion mobile apps gamers in 2012, which is estimated to increase to about 8.9 billion by 2016. With the increase of smartphone usage this… Read more »
Everyplay instantly records your iPhone gameplay, and makes replay clips available for sharing online. The service promises developers new ways to find an audience for their games. Read more »
Fingerprint is moving forward in building a strong platform for educational kids games on mobile, launching a new multiplayer game that will allow kids and parents to play together on mobile,… Read more »
Berlin’s highly successful games studio is moving into Android, starting off with a new version of the hit Diamond Dash. It seemed like a good time to get a snapshot developer… Read more »
Sony is taking games beyond its own hardware with the Sony PlayStation Mobile platform. The game store opens today for Sony and Sony Xperia Android phones and tablets, with three HTC… Read more »