Verizon continued its push into carrier apps on Friday, announcing it will distribute Extent’s GameTanium subscription mobile gaming service. For $6 a month, Android smartphone and tablet users can play more… Read more »
I hate on-screen game controls; there I said it. As gaming goes mobile, there has to be a better solution than covering up screen to move and play. Nyko has the… Read more »
Mobile gaming conjures up images of people playing on subways, waiting in line and walking down the street. But you’re much more likely to find mobile gaming happening at home and… Read more »
What Zynga acquired from OMGPOP isn’t just a hit game or the team that built it. It’s not buying ad or sales revenue from Draw Something users. What Zynga’s really buying… Read more »
Zynga is reportely looking at picking off its newest rival in OMGPOP, maker of the new hit mobile app Draw Something. According to TechCrunch, Zynga is looking at acquiring the New… Read more »
G-cluster plans to enter the U.S. market with an on-demand gaming service. The company has secured an unnamed amount of funding from Intel and French mobile carrier SFR to expand its… Read more »
One thing iOS and Mac developers need to take more advantage of is the halo effect of Apple’s devices. Real Racing 2 for the Mac, is a perfect example of how… Read more »
iOS and Android have tripled their mobile gaming market share since 2009. But it’s not just number of individual game sales on iOS and Android devices that’s growing: the two platforms’… Read more »
CrowdMob, an Andreessen Horowitz-backed startup, is taking the wraps off its business: creating a next-generation deal network that combines Tapjoy with Groupon. CrowdMob will distribute local deals via mobile gaming apps,… Read more »
Angry Birds has soared into some rarified air with the news that it’s eclipsed 500 million downloads after launching less than two years ago. Mikael Hed, aka Mighty Eagle made the… Read more »