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	<title>Gigaom Search &#187; Technologies and Products &#187; Angry Birds</title>
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		<title>Angry, unemployed birds: Rovio could lay off up to 130 people as it reassesses growth prospects</title>
		<link>https://gigaom.com/2014/10/02/angry-unemployed-birds-rovio-could-lay-off-up-to-130-people-as-it-reassesses-growth-prospects/</link>
		<comments>https://gigaom.com/2014/10/02/angry-unemployed-birds-rovio-could-lay-off-up-to-130-people-as-it-reassesses-growth-prospects/#comments</comments>
		<pubDate>Thu, 02 Oct 2014 08:54:06 +0000</pubDate>
		<dc:creator><![CDATA[David Meyer]]></dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Finland]]></category>

		<guid isPermaLink="false">http://gigaom.com/?p=877808</guid>
		<description><![CDATA[Angry Birds developer Rovio is considering laying off up to 130 people, or roughly 16 percent of its staff. The Finnish outfit's CEO, Mikael Hed, said in a blog post on&#8230;]]></description>
		<wfw:commentRss>https://gigaom.com/2014/10/02/angry-unemployed-birds-rovio-could-lay-off-up-to-130-people-as-it-reassesses-growth-prospects/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Roku gets more casual games. Next up: Cut the Rope?</title>
		<link>https://gigaom.com/2013/08/12/roku-gets-more-casual-games-next-up-cut-the-rope/</link>
		<comments>https://gigaom.com/2013/08/12/roku-gets-more-casual-games-next-up-cut-the-rope/#comments</comments>
		<pubDate>Mon, 12 Aug 2013 19:51:43 +0000</pubDate>
		<dc:creator><![CDATA[Janko Roettgers]]></dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[casual games]]></category>
		<category><![CDATA[casual gaming]]></category>
		<category><![CDATA[cut the rope]]></category>
		<category><![CDATA[Marmalade]]></category>

		<guid isPermaLink="false">http://gigaom.com/?p=678976</guid>
		<description><![CDATA[Roku has struck a partnership with casual games SDK maker Marmalade, which could bring a number of the mobile games you know and love to your Roku.]]></description>
		<wfw:commentRss>https://gigaom.com/2013/08/12/roku-gets-more-casual-games-next-up-cut-the-rope/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Candy Crush is a huge hit, but what&#8217;s next for its developer?</title>
		<link>https://gigaom.com/2013/07/14/candy-crush-is-a-huge-hit-but-whats-next-for-its-developer/</link>
		<comments>https://gigaom.com/2013/07/14/candy-crush-is-a-huge-hit-but-whats-next-for-its-developer/#comments</comments>
		<pubDate>Sun, 14 Jul 2013 17:30:23 +0000</pubDate>
		<dc:creator><![CDATA[Lauren Hockenson]]></dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[free to play]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[King]]></category>
		<category><![CDATA[mobilef]]></category>
<category domain="http://search.gigaom.com/stock/"><![CDATA[NSDQ:ZNGA]]></category>
		
		<guid isPermaLink="false">http://gigaom.com/?p=666934</guid>
		<description><![CDATA[Candy Crush Saga is a runaway success, pulling down millions and setting up developer King for a big IPO. But one game does not a company make. Here are four lessons&#8230;]]></description>
		<wfw:commentRss>https://gigaom.com/2013/07/14/candy-crush-is-a-huge-hit-but-whats-next-for-its-developer/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Why Rovio is getting to the point where buying a hit game is easier than building one</title>
		<link>https://gigaom.com/2013/06/25/why-rovio-is-getting-to-the-point-where-buying-a-hit-game-is-easier-than-building-one/</link>
		<comments>https://gigaom.com/2013/06/25/why-rovio-is-getting-to-the-point-where-buying-a-hit-game-is-easier-than-building-one/#comments</comments>
		<pubDate>Tue, 25 Jun 2013 21:58:41 +0000</pubDate>
		<dc:creator><![CDATA[Lauren Hockenson]]></dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[Mobile]]></category>

		<guid isPermaLink="false">http://gigaom.com/?p=661460</guid>
		<description><![CDATA[With a successful franchise in their back pocket, Angry Birds developers Rovio don't need to reinvent the wheel with their next game. They can look for innovation in other indie developers.]]></description>
		<wfw:commentRss>https://gigaom.com/2013/06/25/why-rovio-is-getting-to-the-point-where-buying-a-hit-game-is-easier-than-building-one/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The internet of things: a market landscape</title>
		<link>http://research.gigaom.com/report/the-internet-of-things-a-market-landscape/</link>
		<comments>http://research.gigaom.com/report/the-internet-of-things-a-market-landscape/#comments</comments>
		<pubDate>Wed, 19 Jun 2013 06:55:20 +0000</pubDate>
		<dc:creator><![CDATA[Jon Collins]]></dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Altair]]></category>
		<category><![CDATA[Atmel]]></category>
		<category><![CDATA[Botnet]]></category>
		<category><![CDATA[Business analytics]]></category>
		<category><![CDATA[Cyberwarfare]]></category>
		<category><![CDATA[GreenPeak Technologies]]></category>
		<category><![CDATA[identification]]></category>
		<category><![CDATA[Identity]]></category>
		<category><![CDATA[IEEE 802]]></category>
		<category><![CDATA[integrated control]]></category>
		<category><![CDATA[interactivity]]></category>
		<category><![CDATA[InvenSense]]></category>
		<category><![CDATA[Knowles Electronics]]></category>
		<category><![CDATA[Lhings]]></category>
		<category><![CDATA[low-power wireless standards]]></category>
		<category><![CDATA[monitoring]]></category>
		<category><![CDATA[NXP Semiconductors]]></category>
		<category><![CDATA[Phillips]]></category>
		<category><![CDATA[privacy]]></category>
		<category><![CDATA[Raspberry Pi]]></category>
		<category><![CDATA[Remote desktop]]></category>
		<category><![CDATA[SCADA]]></category>
		<category><![CDATA[sensitivity]]></category>
		<category><![CDATA[shadowing]]></category>
		<category><![CDATA[Skynet]]></category>
		<category><![CDATA[Smart Home]]></category>
		<category><![CDATA[Smartdust]]></category>
		<category><![CDATA[STMicroelectronics]]></category>
		<category><![CDATA[Stuxnet]]></category>
		<category><![CDATA[system-on-a-chip]]></category>
		<category><![CDATA[ThingWorx]]></category>
		<category><![CDATA[tracking]]></category>
		<category><![CDATA[Viloc]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<category><![CDATA[wireless]]></category>
		<category><![CDATA[Xively]]></category>
<category domain="http://search.gigaom.com/stock/"><![CDATA[NASDAQ:CSCO]]></category>
		<category domain="http://search.gigaom.com/stock/"><![CDATA[NASDAQ:ERIC]]></category>
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		<category domain="http://search.gigaom.com/stock/"><![CDATA[NYSE:SI]]></category>
		
		<guid isPermaLink="false">http://pro.gigaom.com/?post_type=go-report&#038;p=181169/</guid>
		<description><![CDATA[What can we expect the IoT landscape to look like, and how will its impact be felt? And is the attention being given by governments, manufacturers, and industry players merited, or&#8230;]]></description>
		<wfw:commentRss>http://research.gigaom.com/report/the-internet-of-things-a-market-landscape/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>With $1.8M in funding, Hullabalu reinvents and re-imagines kids entertainment on the iPad</title>
		<link>https://gigaom.com/2013/06/06/with-1-8m-in-funding-hullabalu-reinvents-and-re-imagines-kids-entertainment-on-the-ipad/</link>
		<comments>https://gigaom.com/2013/06/06/with-1-8m-in-funding-hullabalu-reinvents-and-re-imagines-kids-entertainment-on-the-ipad/#comments</comments>
		<pubDate>Thu, 06 Jun 2013 17:00:08 +0000</pubDate>
		<dc:creator><![CDATA[Om Malik]]></dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Hullabalu]]></category>
		<category><![CDATA[New York Startup]]></category>
		<category><![CDATA[Pan: The Fearless Beribolt]]></category>
		<category><![CDATA[Suzanne Xie]]></category>
<category domain="http://search.gigaom.com/stock/"><![CDATA[NASDAQ:AAPL]]></category>
		<category domain="http://search.gigaom.com/stock/"><![CDATA[NSDQ:AAPL]]></category>
		<category domain="http://search.gigaom.com/stock/"><![CDATA[NYSE:DIS]]></category>
		
		<guid isPermaLink="false">http://gigaom.com/?p=655089</guid>
		<description><![CDATA[Hullabalu shows us what kids entertainment might look in the age of the iPad. It is stunning, immersive and delightful. Most importantly it is touch and tablet native. Oh, they also&#8230;]]></description>
		<wfw:commentRss>https://gigaom.com/2013/06/06/with-1-8m-in-funding-hullabalu-reinvents-and-re-imagines-kids-entertainment-on-the-ipad/feed/</wfw:commentRss>
		<slash:comments>14</slash:comments>
		</item>
		<item>
		<title>Connected consumer first-quarter 2013: Analysis and outlook</title>
		<link>http://research.gigaom.com/report/connected-consumer-first-quarter-2013-analysis-and-outlook/</link>
		<comments>http://research.gigaom.com/report/connected-consumer-first-quarter-2013-analysis-and-outlook/#comments</comments>
		<pubDate>Fri, 12 Apr 2013 22:46:59 +0000</pubDate>
		<dc:creator><![CDATA[Paul Sweeting]]></dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Arrested Development]]></category>
		<category><![CDATA[bookish]]></category>
		<category><![CDATA[cable]]></category>
		<category><![CDATA[computer hardware]]></category>
		<category><![CDATA[Computer law]]></category>
		<category><![CDATA[copyright]]></category>
		<category><![CDATA[Copyright law of the United States]]></category>
		<category><![CDATA[copyright-law]]></category>
		<category><![CDATA[David Fincher]]></category>
		<category><![CDATA[digital millennium copyright act]]></category>
		<category><![CDATA[DMCA]]></category>
		<category><![CDATA[FAIR USE Act]]></category>
		<category><![CDATA[fair-use]]></category>
		<category><![CDATA[first sale doctrine]]></category>
		<category><![CDATA[house of cards]]></category>
		<category><![CDATA[intellectual property]]></category>
		<category><![CDATA[Intellectual property law]]></category>
		<category><![CDATA[Library science]]></category>
		<category><![CDATA[Media monitoring service]]></category>
		<category><![CDATA[Media technology]]></category>
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		<category><![CDATA[online content]]></category>
		<category><![CDATA[Online music stores]]></category>
		<category><![CDATA[online-media]]></category>
		<category><![CDATA[online-video]]></category>
		<category><![CDATA[original content]]></category>
		<category><![CDATA[over the top]]></category>
		<category><![CDATA[over-the-top (OTT)]]></category>
		<category><![CDATA[rights law]]></category>
		<category><![CDATA[Star Trek: The Original Series]]></category>
		<category><![CDATA[storage device]]></category>
		<category><![CDATA[The Walking Dead]]></category>
		<category><![CDATA[United States copyright law]]></category>
		<category><![CDATA[Vdio]]></category>
		<category><![CDATA[web 2.0]]></category>
		<category><![CDATA[web content]]></category>
		<category><![CDATA[web originals]]></category>
		<category><![CDATA[web-based productions]]></category>
<category domain="http://search.gigaom.com/stock/"><![CDATA[NASDAQ:AAPL]]></category>
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		<guid isPermaLink="false">http://pro.gigaom.com/?post_type=go-report&#038;p=173544/</guid>
		<description><![CDATA[Many long-standing legal rules of engagement between publishers and consumers tilted the playing field in unexpected ways in the first quarter. The period also saw a major expansion in the amount&#8230;]]></description>
		<wfw:commentRss>http://research.gigaom.com/report/connected-consumer-first-quarter-2013-analysis-and-outlook/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Angry Birds, fat pigs and the future of television</title>
		<link>https://gigaom.com/2013/04/02/angry-birds-toons-brightcove/</link>
		<comments>https://gigaom.com/2013/04/02/angry-birds-toons-brightcove/#comments</comments>
		<pubDate>Wed, 03 Apr 2013 04:01:04 +0000</pubDate>
		<dc:creator><![CDATA[Janko Roettgers]]></dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://paidcontent.org/?p=226999</guid>
		<description><![CDATA[Rovio's Angry Birds Toons may very well be the first-ever mobile video show that reaches an audience of millions - but that doesn't mean that startups are having it any easier&#8230;]]></description>
		<wfw:commentRss>https://gigaom.com/2013/04/02/angry-birds-toons-brightcove/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>&#8216;Angry Birds&#8217; network takes flight</title>
		<link>http://research.gigaom.com/2013/03/angry-birds-network-takes-flight/</link>
		<comments>http://research.gigaom.com/2013/03/angry-birds-network-takes-flight/#comments</comments>
		<pubDate>Sat, 23 Mar 2013 19:09:46 +0000</pubDate>
		<dc:creator><![CDATA[Paul Sweeting]]></dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[distribution channels]]></category>
		<category><![CDATA[distribution platforms]]></category>
		<category><![CDATA[in-app ads]]></category>
		<category><![CDATA[in-app advertising]]></category>

		<guid isPermaLink="false">http://pro.gigaom.com/?post_type=go_shortpost&#038;p=171914</guid>
		<description><![CDATA[Should Rovio's distribution strategy for "Angry Birds Toons" succeed, it would mark a coming of age of mobile apps as a genuine alternative to traditional OTT or browser-based platforms as a&#8230;]]></description>
		<wfw:commentRss>http://research.gigaom.com/2013/03/angry-birds-network-takes-flight/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Braintree’s recent move overseas helps double its payments volume to $8B</title>
		<link>https://gigaom.com/2013/03/14/braintrees-recent-move-overseas-helps-double-its-payments-volume-to-8b/</link>
		<comments>https://gigaom.com/2013/03/14/braintrees-recent-move-overseas-helps-double-its-payments-volume-to-8b/#comments</comments>
		<pubDate>Thu, 14 Mar 2013 15:21:54 +0000</pubDate>
		<dc:creator><![CDATA[Kevin Fitchard]]></dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[foreign currency]]></category>
		<category><![CDATA[international]]></category>

		<guid isPermaLink="false">http://gigaom.com/?p=620475</guid>
		<description><![CDATA[Six months after launching in Europe and Canada, one quarter of all of Braintree's e-commerce transactions are initiated on a foreign shore. CEO Bill Ready explains why its international expansion is&#8230;]]></description>
		<wfw:commentRss>https://gigaom.com/2013/03/14/braintrees-recent-move-overseas-helps-double-its-payments-volume-to-8b/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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