Chrome usage on iOS in North America has doubled since it launched. The data comes from a Chitika study on the company’s ad network. Google’s clever “linking” of its apps may… Read more »
Photographers have long relied on RAW images — the actual image data from a camera sensor. But the web doesn’t work with RAW images. Or does it? Pics.io has a browser-based… Read more »
There’s both good and bad in Google’s news that it would be forking WebKit to create the Blink rendering browser engine. It really comes down to motive: Is it just for… Read more »
Google’s Chrome browser and Android mobile operating system went public in the same year but they haven’t converged until now. Google is finally introducing Chrome for Android, a robust beta with… Read more »
WebKit technology is what powers some of the top browsers (especially mobile) today. While Apple and Google are its most visible champions, the support for WebKit and ancillary technologies is coming… Read more »
Flash Player 10.2 is beta no more, and the general release promises better performance and less CPU usage through Stage Video. Stage Video provides for “a full hardware accelerated video pipeline,”… Read more »
I’ve used Safari as my default browser since 2008, but lately I’ve decided to give Google Chrome a shot at becoming my new standby. I made the switch owing to Chrome’s… Read more »
Kyle Dreger responded to a Lifehacker article comparing Windows (s msft) browsers based on pixel-usage by making his own version with Mac (s aapl) browsers. What struck me was how few… Read more »
HTML5 isn’t yet fully ratified, but browser vendors are nonetheless starting to implement some of its features. This presents a huge opportunity for forward-thinking web app developers, which in turn will… Read more »
Google Chrome is now used more than the Apple Safari browser in the U.S. for the first time on record with an 8.97 percent share, according to StatCounter. But both browsers… Read more »