While paid apps are more prevalent than ad-based revenue models, many developers view apps as projects rather than products, so they are not highly motivated to monetize their applications. Composed mainly… Read more »
After months with a sub-par user experience, the Google Play store is gaining needed improvements. Application updates comprised of just changed code now helps limit mobile broadband use while gift cards… Read more »
Tablets featured prominently in the connected consumer space during the second quarter of 2012, both as a product category in their own right and as a component of broader platform strategies… Read more »
A new category of digital media has emerged in the living room: social TV. This relatively new concept can be defined as any application, website or software that allows viewers to… Read more »
Apple has sought to use the cloud to heighten the value of its tightly woven ecosystem by integrating its own cloud-based services into the core functionality of its devices and in… Read more »
Once a Google Android exclusive, Amazon released an iOS version of its Cloud Player app for iPhone and iPod touch devices. The free software provides streaming and download access to audio… Read more »
Virtual goods sales have become a significant portion of social networks’ revenues and are a growing revenue contributor for mobile apps as well. Virtual goods have become a very competitive space,… Read more »
The adoption of tablets, social media and new interfaces and the changing nature of the TV itself mean the digital living room will continue on its path of rapid change, thanks… Read more »
Inkling, which started out as an iPad textbook publisher and recently launched an interactive e-book publishing platform called Habitat, is moving further into the consumer realm with a new series of… Read more »
The challenge is no longer finding a great podcast, but automating the subscription process on the device you intend to listen on. Here’s a step-by-step guide for all the different ways… Read more »