While paid apps are more prevalent than ad-based revenue models, many developers view apps as projects rather than products, so they are not highly motivated to monetize their applications. Composed mainly… Read more »
With its new iOS app, Clear, Realmac Software has taken the “less is more” axiom to its ultimate conclusion. Fjord’s Alfred Lui and Aynne Valencia explain why we’ll soon see more… Read more »
One of the world’s most popular travel websites has decided mobile is better. On Monday, Kayak will reveal an updated design for its eight-year-old site. The interesting part? Kayak is now… Read more »
The new Retina Display on the iPhone 4 is simply stunning and gorgeous. However, the increased resolution has meant that developers need to increase the resolution of the assets used in… Read more »
The iPhone OS is pitched as the entire Internet in your pocket…minus Flash. This works most of the time, but what if you just want to design a site or form… Read more »
Taking you behind-the-scenes of a real iPhone app’s development, in this installment I attempt to make my own iPhone app in one weekend and learn from Ustwo about how to take… Read more »
Going behind-the-scenes of a real iPhone app’s development, in this installment I investigate several methods for cutting development costs and adding value to the game. I have to admit that I’m… Read more »
This is the first installment of one journalist’s diary designing a game. It is a genuine, behind-the-scenes look at what it’s like to develop an app, from conception to release, for… Read more »
Your head might be spinning from the torrent of Apple happenings at WWDC this week, but fear not, I’ve got the cure: fresh picks from the App Store. It’s been an… Read more »
Get your spoon and prepare to swallow a whole tub of awesome because we’ve got the freshest picks from the App Store to stuff in your mouth. Before we get in… Read more »