Here’s our daily pick of stories about Apple from around the web that you shouldn’t miss. Today’s installment: Mat Honan’s iCloud hack wasn’t preventable with a strong password, hints about a… Read more »
Virtual goods sales have become a significant portion of social networks’ revenues and are a growing revenue contributor for mobile apps as well. Virtual goods have become a very competitive space,… Read more »
By , Ph.D." rel="author" class="url fn">J. Gerry Purdy, Ph.D.
Today tablets are a fast-growing sector of mobile computing, and while the tablet market is still in the early stages of adoption, tens of millions of units are being sold each… Read more »
OnLive’s game service is already available for Android devices, but there’s an iOS version in the works. Here’s a hands on demo with the beta client on an iPad, along with… Read more »
Run Roo Run is a simple to learn, yet hard to master side-scrolling game that rewards accuracy. If you were a gamer that toiled over Mario to get the timing of… Read more »
Trenches II is the latest in a lineup of World War I-themed games from Thunder Game Works. Falling somewhere between Plants vs. Zombies and Flight Control, Trenches II offers slightly more… Read more »
There’s no real franchise character with the kind of repeated success of something like Sonic the Hedgehog on the the iOS platform, but one contender wants to change that. Enter the… Read more »
I last looked at Windows gaming options on OS X in 2010; the choices haven’t gotten any better. However, Parallels 7 was recently released and boasts improved Windows performance in a… Read more »
Most of the money people spend within mobile games is on “consumable” items that have no lasting value once used. The most popular form of that is “premium” currency, which allows… Read more »
As a gaming platform, iOS has really made great strides in the past few years. But what about the Mac? Has the Mac reaped any benefits from App Store gaming, or,… Read more »