Some might wonder why Microsoft would pay $2.5 billion for a game with low-res graphics and no real plot-line — but the reality is that Minecraft is far more of an… Read more »
When Facebook launched its platform strategy in 2007, it seemed as though the social network wanted to create a kind of social operating system anyone could use and build on –… Read more »
The way Facebook and Twitter have been controlling and/or closing down their platforms to outsiders may have parallels to the way other technology leaders have behaved in the past, but both… Read more »
Facebook’s shutdown of the Face.com API and Twitter’s increasing clampdown on its API reinforce the lesson that “open” APIs can be very appealing, but they can also become a lot less… Read more »